In the early days of EverQuest, a cheater and designer waged a secret war from a San Diego gaming store

It’s the year 2000. We’ve managed to avoid technical annihilation at the hands of the Y2K bug, Tina Fey and Seth Meyers are helping SNL still be funny, and somehow every mall has decided that we should all be listening to Creed (shudder). But game developer Geoffrey “GZ” Zatkin wasn’t at the movie theater watching Remember the Titans—he was standing in legendary San Diego game shop Game Empire (opens in new tab) watching people play his team’s brand new MMO. That game was EverQuest.

But some people weren’t just playing Everquest—they were breaking it in half.

EverQuest was an experimental game in every sense of the word

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